Tuesday, July 14, 2009

FOA Actions Script and final project outline

Orb beginning action into scene; Dropping into a very heavy bounce, slow slightly curved roll into settle/stop. Just out of center screen of camera 1.
Frame: 1-60. This will be roughly 2-3 seconds


Alternate. Orb Opening Action into Scene: (this was my first choice)
Orb rolls quickly into the off center of camera 1. Breaks violently open onto one leg(4th).
Orb pivots on this one leg, rotating 180*. Retracts pivot leg, and continues to spin when contacting ground. Orb will hit the ground (contact), Orb will continue to spin slide. Not to exaggeratedly. Only to follow through.
Frame: 1-96 Roughly 4 to 6 seconds.

Orbs Steps: After Orb counters momentum and settles, Orb will scuttle (crab walk). and take one step to the right on screen turning to face camera 2, ¾ pose of Orb.
Frames: 96-156 Roughly 2 seconds.


SWITCH TO CAMERA 2


Anticipation: Orb drops and sways back, Squash. Frame: 156-180 1 second


Stretch: Orb curves back/up/forward fully stretching straight and up legs.
Frames: 180-204 1 second

Highpoint Sway, Settle, and Fly: Orb reaches High point after jump, sways forward and back to settle. Than top of Orb leans forward and takes a short flight into quick short curve.
SWITCH TO CAMERA 3 at of center flight level view.
Frame: 204-252 2 second

Sway, Settle, Drop: Orb sways after stopping flight, settles, and drops and falls out of Camera 3. Frames: 252-276 1 second
Drops back into Camera 2: Drops back into camera 2, on contact leg 2 and 3 slip inward and orb body drops back. Than collapses. Hold collapse.
Frames: 276-300 1 second, than hold for roughly 3 seconds 300-372




Robert Quintana
FOA Final project Actions Script
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