Wednesday, July 22, 2009

Getting Work Done.

Just got my contacts going (contacts are when the character is contacting or meeting another surface, and or leaving a surface). I wouldn't exactly say that they are done, but it is more than a good start. I finally got that bounce properly staged out, and changed the last hold ( when a pose is exposed for a longer period of time). Changed a key where the hold used to start, but now it is the contact where the Orb will slip and fall. Holding out till the end of the animation. My timing is still staying steady from when I first mapped it out. Which is good. So yeah, gonna keep at it.

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